
- #Wow legion ptr target dummy mod
- #Wow legion ptr target dummy Patch
- #Wow legion ptr target dummy full
NEW Effect #6 Apply Aura: Mod Damage Taken From Caster Pet % Modifies Damage/Healing Done. Enemies struck by your Death Chakram take 3% more Physical damage from you and your pet for 10 sec.Įach time the chakram deals damage, its damage is increased by 15% and you generate 3 Focus.Įffect #3 NEW Effect #5 Apply Aura: Mod Damage From Caster % Modifies Buff Duration Chakram da Morte Throw a deadly chakram at your current target that will rapidly deal (31.6% of Attack power) Shadow damage 7 times, bouncing to other targets if they are nearby. Note: The Death Chakram tooltip says 3%, but the spell data indicates that the buff is 10%. Upon expiration, jumps to a target within 25 yards, alternatingfinds a new target, preferring to alternate between friend and foe up to 3 times. Enxame Adaptável Command a swarm that heals (157.5% of Spell power) or deals (150% of Spell power) Shadow damage over 12 sec to a target, and increases the effectiveness of your periodic effects on them by 25%. For each Lesser Soul Fragment you consume while Blind Faith is active you gain 1% MasteryVersatility and 10 Fury. Fé Cega Elysian Decree shatters 2 additional Lesser Soul Fragments and grants you Blind Faith for 20 sec. Marca Pecaminosa Brand an enemy with the mark of the Venthyr, reducing their melee attack speed by 30%, their casting speed by 30%, and inflicting (338% of Attack power) Shadow damage over 8 sec.Īctivating Metamorphosis applies Sinful Brand to all nearby enemies.Ĭooldown changed from 1 min cooldown to 45 sec cooldown. Dançando com o Destino (Potency Conduit) The final slash of Blade Dance deals an additional 10.0%75.0% damage. Solo Definhante (Potency Conduit) Death's Due deals 50.0%75.0% increased damage. Penumbra Impenetrável (Potency Conduit) Swarming Mist's dodge chance is increased by 3% and damage increased by 12.5%18.8%.
While Shackle the Unworthy is active on an enemy, your direct-damage attacks that spend runes have a 50%100% chance to spread Shackle the Unworthy to a nearby enemy.Įffect #2 Effect #1 Apply Aura: Periodic Damage Modifies Damage/Healing Done Agrilhoar os Indignos Admonish your target for their past transgressions, reducing the damage they deal to you by 8% and dealing (205.275%186.578% of Attack power) Arcane damage over 14 sec.Chaga Debilitante (Potency Conduit) Blood Boil increases the damage enemies take from your Blood Plague by 1.0%7.0% for 6 sec, stacks up to 3 times.Legion Timewalking - Val'sharah Hippogryph.In addition, the AoE cap changes were marked as being in a future build in the Development Notes and therefore do not appear to be in this PTR build. Some of these changes were noted in yesterday's 9.1.5 development notes, but others were not. This includes class tuning for many Covenant abilities and Conduits, including a Necrolord hunter buff!
#Wow legion ptr target dummy Patch
There can be up to 100 target dummy entities active at a time.It's time for the first set of Patch 9.1.5 class changes on the PTR.A Target Dummy will still recoil if hit by a weapon with no Knockback like the Wand of Sparking.The Target Dummy has a death sound, but it can not be killed.
#Wow legion ptr target dummy full
Using the Life Drain on the Dummy will grant the Life Drain buff, and wearing a full set of palladium armour will give you the rapid regeneration upon striking it. Many special effects that occur on damaging an enemy, such as the homing pumpkins of The Horseman's Blade, and the extra projectiles provided by the Phantasm, will fail to activate against Target Dummies. Weapons that invisibly target enemies themselves, such as the Medusa Head or Magnet Sphere, will also fail to function against them. The Chlorophyte armor set bonus will target the Dummy only when the player wearing the armor is attacking it. The Target Dummy will not attract homing weapons or the attacks of most minions, though the Stardust Cell's ranged attack will affect it, and minions that harm on contact such as the Stardust Dragon or Deadly Sphere will deal damage as they pass through. It can also be moved by Teleporters and hoiks, and will fall down if there are no blocks below. The Target Dummy has an associated entity, which can despawn, making the dummy unresponsive. As enemy defenses lower player-inflicted damage values, the damage values displayed when hitting a Dummy are only base values for the purposes of comparison, and will not usually represent the actual damage effectively inflicted on enemies during combat.